

The total number of War Assets obtained by the player represents potential Military Strength. War Assets and Galactic Readiness combine to determine the player's overall Effective Military Strength (EMS) rating. Players can acquire different War Assets while playing Mass Effect 3 or Galaxy at War interfaces. They include armies, fleets, and vital supplies that can improve the chances of Allied forces against the Reapers. War Assets are the resources of the galactic war effort. Galactic Readiness can be increased by utilizing Galaxy at War interfaces, listed below. The higher the Galactic Readiness level is, the more prepared Shepard's forces will be for the final confrontation against the Reapers. Galactic Readiness measures Commander Shepard's influence and ability to utilize the galaxy's resources.

Galactic Readiness and War Assets Main article: War Assets Using Galaxy at War is optional and the same outcomes can be achieved by playing only the single-player.

The goal of Galaxy at War is to prepare the galaxy for a counterattack to defeat the Reapers the level of preparation will determine the outcome of that battle. A color-coded map displays the player's progress in the conflict. This isn’t a paper book, but a video book in vertical format you’ll watch on your mobile where I personally show you how to discover your talent and turn it into engaging entertainment, specifically tailored to social media so you can learn the systems and secrets behind building success on your favorite platforms.Mass Effect 3: Galaxy at War provides a strategic outline of the state of the galaxy in the midst of the war against the Reapers. My book is called "From Twinkle to Trending: Turning Your Talent Into Exceptional Entertainment". Get the Sheet Music for "He's a Pirate": Take lessons for any instrument at Tonara: Sign up for a lesson with Jinny to learn how to play this version!
